2010-03-29 19:59:27 Logged: 90.9.138.134
Sp4s12: Could you please, add an option to the site for remove the music sound ?§
2010-03-29 19:10:12 Logged: 72.81.113.114
NEO: Excellent, heres a thought then, Add more vehicles to your vehicle theft mission because I love it the game works great with it (unless youve added em all already)
2010-03-29 18:46:20 Logged: Developer
[DEV]NeO_Anderson:
Sorry I misunderstood! apon your post I continued to trouble shoot to only one conclusion, and that is that the models I use for suspects (and other(s)) are not being 'cancelled' after they're used. So bassically, I'm having them load into the game's memory and leaving it there so when the game's own code decides to create new civilian vehicles, it uses whats in the memory ( I think) and of ocurse that meanst he vehicles I've loaded will be created... least thats what It hink is happenning but again, I'm not entirely sure what you guys are talking about but hey if you like it then good!
we have some cool ideas coming soon... but I can't mention them yet till it's officially working! lol. Stay tuned.
2010-03-29 18:04:54 Logged: 69.253.197.125
Ian: Actually what i said for your mod in this instance is the only reason i keep playing the game. as i stated your mod is critical for the game to remain somewhat realistic. YOUR MOD WHEN ON keeps the game from spawning ALL taxis and now regular cars show up(vehicle theft). All im saying is something you did in the CODE is causing this BLESSING, DO NOT CHANGE IT, IM SAYIN USE IT TO YOUR ADAVANTAGE IF YOU KNOW WHAT IT IS THATS CAUSING IT. I PLAY WITH BOTH LCPD FR AND PPM and they both work synchronisly.
2010-03-29 16:20:21 Logged: 71.163.253.199
person: @NeO
Referring back to ians comment, he wasn't submitting a bug report he was actually saying how coincidentally this mod is spawning other vehicles besides taxi because a recurring bug in the modding community is when people are using the Crown Victorias only taxis spawn, but what I've noticed and what ians noticed is when using your mod we see other cars on the road as well as taxis which isn't a criticism at all it's a good thing
2010-03-29 15:26:24 Logged: 72.184.207.185
mrjmann: Yes, It looks so Cool!!! It is definitely coming together nicely...
2010-03-29 14:53:58 Logged: 216.121.168.83
NeO_Painwithin: Hey Anderson love what you did with the site

glad you worked what you needed into it.. looks awsome
2010-03-29 13:41:07 Logged: Developer
[DEV]NeO_Anderson:
@ian, Please use the forum to submit bug-reports. In short, I don't see any reason in the code as to what could cause this. I'm not sure what you mean by the mod forces the game to spawn vehicles because it doesn't if the mod is not activated (numpad 0). Pretty much everything is diabled unless you're "On Duty". And inside the code not once is 'taxi' specifically called for, so if this problem is genuinely related to the way the mod spawns suspect vehicles then in theory it should be a random vehicle that is always spawned. Actually, come to think of it... taxi is NEVER used in our mod. All suspect vehicles are 'regular' cars lol. I think it's LCPD FR mod that has a problem with our mod as a pose to the other way around to be honest.
I'm not trying to fob you off e.t.c but in terms of the code theres no smoke without fire and I can't see any cause that could create a fire =\
2010-03-29 13:30:33 Logged: Developer
[DEV]NeO_Anderson:
@Baggo, Thanks and hmmm that's true... don't really need the shoutbox since people can use the forum.
2010-03-29 13:02:43 Logged: 69.253.197.125
ian: Hey neo, been using your mod for a while and found it to be vital for the spawning of regular cars in game. If i run this mod and have a few missions of vehicle theft then the cars that are used actually trigger those same cars to be spawned throughout. If i dont start the mod and just use LCPD FR, ALL TAXIS. I have replaced all of the police caars with crown vics too, but your mod forces the game to spawn more cars. in summary with police pursuit on I get 3-4 random cars, versus all taxis. Tap into that function and youll have a legit way of bypassing that problem for many people with car mods.
2010-03-29 12:36:19 Logged: 213.93.140.88
ZioN: Just read the TOS
small typo nothing serius:
''This if for added security for boht''
last line

boht instead of both
^^
2010-03-29 12:24:52 Logged: 188.221.9.111
Baggo: @Anderson - Love the new site design. Looks a lot nicer and user friendly. Shame that the shoutbox has to be squashed but now you have the forum do you really need the shoutbox? You just need to format the two mod blog pages similar
2010-03-29 12:14:15 Logged: Developer
[DEV]NeO_Anderson:
@ZioN, cheeers please use the forum though instead of e-mail.
@MysteriousBeing, Thanks!
2010-03-29 10:19:56 Logged: 213.93.140.88
ZioN: This new page looks awesome.
Got some idea's working em out and then emailing u anderson
2010-03-29 09:40:29 Logged: 41.0.104.200
MysteriousBeing: It is sooo awesome. a big improvement. love the layout just the shoutbox is a little crammed but otherwise. very professional
2010-03-29 06:57:32 Logged: Developer
[DEV]NeO_Anderson:
What ya think of the new site? the only negative comment I have so far is the shoutbox is a little squashed! lol
2010-03-29 00:45:34 Logged: 69.158.126.39
Martin:
@Myself
"@NeO;
The only think i would ask for is that you make the backup's police cars vulnerable. This is a preference only and doesn't really have to be changed."
Sorry that my previous post didn't make sense; late night + being tired + typing on iPhone = a recipe for disaster.
2010-03-28 15:43:15 Logged: 69.158.126.39
Martin:
@ZioN;
I had a feeling you could do that, but personally i prefer that everyone has to sign up.
@NeO;
The only thing i would ask that you add is non-invincible police cars (for the back up). If there is a reason as to have them invincible, keep them, its just a preference.
Also cannot wait till the 31st; three more days!
2010-03-28 12:49:42 Logged: 188.221.9.111
Baggo: @Anderson - I think the idea of having a forum on here is a great idea because you can split up discussions about what people would like to see in future versions of the mod, reporting of bugs and other discussions. Would probs make it easier for you to manage also.
Also I'm loving the new updates in 7.3 so far, and cannot wait till its ready
@NikoCop - The Man/Woman with gun mission does only spawn them with an RPG at this time. It is changed in 7.3 to give them a random weapon however.
2010-03-28 10:56:06 Logged: 90.9.12.202
Sp4s12: Your next release seems to be awesome. I can't wait for it... I'm eager to see your video about this release.
2010-03-28 08:39:49 Logged: 213.93.140.88
ZioN: @ martin - Forum permissions can be set to let guests post. So you won't have to register. You could give registered users more permissions, wich could encourage people to sign up.
@Anderson - Ok, then i'm going to find myself some skins and sounds

Will think about some more features for the mod have some nice idea's. Gotta work 'em out!
2010-03-28 06:13:18 Logged: 24.167.226.51
NikoCop: BTW, I lvoe this mod, with the cars and light mods from GPM it is amazingly fun and much more fun than the original game.
2010-03-28 06:12:34 Logged: 24.167.226.51
NikoCop: Guys, why is it that every time I get a Man/Woman with weapon they have an RPG? Shouldn't they have something like a pistol or at most an assault rifle?
2010-03-28 05:35:54 Logged: 69.158.126.39
Martin: @NeO;
I think the forum is a great idea!
The only downside is that you would need to sign up to post anything. This may discurage users as it is a hassle to some as it takes time ( even though it's one minute). So a forum nay be a roadblock to some.
Also i'm glad I can help
2010-03-27 23:56:49 Logged: Developer
[DEV]NeO_Anderson:
@ZioN, Those are not bugs except for the discharging weapon bit. And no I cannot include sirens/skins because these require modifing game files which only the user (you) can do.
@Everyone else, listen to Martin, he is wise and 100% accurate on pretty much everything you've asked lol.
Oddly enough, I have a question for you guys, should I invest time in setting up a forum? this would not cost me anything extra except 10mins of time. It would (I think) help to post suggestions and bug reports for me as a pose to this shoutbox (which we can still keep online)
2010-03-27 23:15:51 Logged: 69.158.126.39
Martin: @Wille
The god mode causes you to not be able to use any melee attacks (including baseball bats, pool cues and knives). This is common throughout 99% of god modes for GTA IV.
2010-03-27 19:30:09 Logged: 78.82.226.202
Wille: Think I've found a bug or two, I noticed there's a god mode in the ini file which is good!! .. cause I keep getting CTD when I die. And when the god mode is on, I can't punch :S
2010-03-27 18:15:09 Logged: 78.82.226.202
Wille: Hahahahh, so damn awesome, just noticed the "You were hit" thing, stunned for like 3 seconds

, funny thing is.. it happend me also when I crashed and flew through the window xD
@Martin
Thanks, I only thought there were control settings in that file
2010-03-27 17:55:47 Logged: 69.158.126.39
Martin: @Wille, ZioN;
The law broken message can be turned off using the Police Pursuit Configuration setting file (the icon looks like a text document with a gear). Simply change "PoliceSystem=0" to "PoliceSystem=1" (just change the 0 to a 1). This also turns off the WHOLE scoring system and is the only way to turn it off ATM.
@Barham
To prevent it from crashing, press the back-up button (default F3) no more than 6 times. The first 5 will spawn police cruisers/cars. The last one will spawn a swat truck (though really it is a armored bank truck (which is fixed in 7.3)). Calling for air support has no effect on the 'ground' backup.
@NeO;
I also figured out that "the car keeps moving away" issue is random and is most likely due to a mod conflict. I recently got it with a vehicle theft job/mission.
2010-03-27 17:09:22 Logged: 78.82.226.202
Wille: Really nice mod! and yeah, is it possible to turn off the broken law thing? I keep getting that I ran/pushed someone even though I haven't. And maybe make the police model chooseable and not just random
2010-03-27 16:51:38 Logged: 213.100.83.175
Barham: I have been playing with this mod for long time, and it sometime crash, but if yiu do not want to get crash after 5-1o MIn so never use the backup, i played about to hours and never get crash because i never use the backup, and one more thing like ZION said, when i shoot someone it is just telling me 'law broken'' discharging a weapon, hope you fix it, but it is still the best mod in gtaIV!
2010-03-27 08:40:34 Logged: 213.93.140.88
ZioN: Yeah I saw a little later in a readme.
Found a few things you might want to fix:
Driving over a dead body gives a ''law broken''.
Driving with sirens to an emergency on the wrong lane of the road gives a law broken aswel, sometimes you just need to drive on the wrong lane. When I ''shoot'' the suspect and the mission is over I get 'law broken'' discharging a weapon.
Are you also gonna include some cool, cop car skins and siren sounds?
8/10 for the mod, well done totally love it
2010-03-26 18:20:28 Logged: Developer
[DEV]NeO_Anderson:
Hello ZioN, you need to move your old savegames to the new folder in "My Documents" > "Rockstar Games" > savegames.
If the folder 'savegames' doesnt exist when you reach to that point then create it and put your savegame files in there.
2010-03-26 17:47:13 Logged: 213.93.140.88
ZioN: Hey Anderson, love the mod but it doens't see my save games anymore. Everytime I have to start all over again and can't travel to other parts of the city because they aren't unlocked. What's wrong, the mod seems to work okay.
2010-03-26 15:02:02 Logged: Developer
[DEV]NeO_Anderson:
@ rinuextreme: , Yes I'll make a video showing the lights and the VIP Transport.
@Question, I'm not sure... maybe.
2010-03-26 02:44:37 Logged: 69.158.126.39
Martin: @gneb;
I am going to say this for the millionth time (in my life): there are no/ will most likely never be any mods for platforms (PC excluded of course).
Also as a side note, I make alot of typos. To make it worse I'm genereally using my iPhone to view this page making typos even more common. Sorry :S
2010-03-25 22:08:29 Logged: 71.163.253.199
Question:: I know you've had a lot going on lately so I'm really not expecting anything, just wondering. Are you going to release a version of the paramedic mod for patch 1.0.4.0?
2010-03-25 20:44:09 Logged: 83.240.219.160
rinuextreme: Hi. Just wanted to say I don't think that changing the flashing headlights from what they were on version 7.2 is a good idea. I loved the previous ones. So maybe make a video showing them and how they look and maybe I like them most than I like the old ones.
2010-03-25 19:06:23 Logged: Developer
[DEV]NeO_Anderson:
Wow@ gneb.
2010-03-25 15:48:51 Logged: 97.103.126.186
stevizzle: @neo could you make it possible to drop prisoners off at every police station or atleast another one its kinda annoying having to drive to the one police station
2010-03-25 15:47:45 Logged: 97.103.126.186
stevizzle: @ese i downloaded the 7.2 version for older versions of scripthook and the swat truck actually comes with swat members i had the same issue with the other version it might work for you
2010-03-25 13:41:24 Logged: 85.166.199.233
gneb: have you people mods to gta 4 on xbox 360?
2010-03-25 12:52:18 Logged: Developer
[DEV]NeO_Anderson:
@ese3, The cars disappearing thing I THINK has been changed in 7.3. I've been testing it and it doesnt appear to crash as a result of leaving the vehicles there so I will leave it like this unless it crashes due to this.
As for the selecting what backup arrives, that is not possible. One of my fundamental rules when developing this mod was to ensure that it remains as simple to use as possible. One thing that annoyed me most about other mods is that there were literally 100s of buttons that you would have to try and learn.
2010-03-25 04:26:32 Logged: 76.188.221.137
ese3: another thing that's not really a bug, just more of a personal preference, but it kind of annoys me how, once a mission is done, the police cars from backup disappear (even though the 10 or 20 officers don't)--i'd prefer the cars remain where they are; also, i realize this is a lot to ask, so don't sweat it, but it would be cool to have a way of selecting what backup arrives, like different buttons or an in-game menu
2010-03-25 04:20:03 Logged: 76.188.221.137
ese3: also, one bug you might look into is a multifaceted issue: first of all, "swat" backup shows up in the gruppe sechs armored car, not the noose stockade swat truck (which i would hope gets changed), second, the officers in them are just regular officers, with regular pistols and no armour (not esu officers, like they should be), and i don't really like having to call for 6 backup units (which often crashes my computer), and i'm sure a lot of people would much prefer having a separate key for it if you can do that
2010-03-25 04:13:54 Logged: 76.188.221.137
ese3: ok Neo...i understand and know how hard it is to get done, i was just really excited for it and kept getting kind of fed up after not getting release till the very end of the month-long release window...srry
2010-03-25 02:57:39 Logged: 66.130.205.231
blancrou: I dont know if its a bug but even if its the day, the headlights are open for every cars.
Btw, congraluation for this really good mod !!
2010-03-25 01:44:15 Logged: 66.130.205.231
blancrou: Ha ok nice thanks !!!
2010-03-24 19:54:01 Logged: Developer
[DEV]NeO_Anderson:
@jimjim:, That has been completed 100%.
@blancrou, Yes that's a known issue and has been fixed as Martin mentioned.
@ese3, TheCrank is right, I can't estimate or say when it's going to be released until it's completed. Itry to work on this mod everyday but it's getting harder and harder. I do not want to post a release date until I am 100% certain, I can release it on that date. Would you rather I post a release date and then have to delay it because I didn't have time to finish what needed to be finished? I think this would cause more problems than it would solve. I try to avoid posting a release date at the last minute but sometimes, I get fed up of working on the mod and think oh sod it, I'll just release it like this... but from now on, I will give at least 1 week notice if that's how you would prefer it.
@blueframe, sounds like you may need to upgrade your computer...
@Martin, ok no problem
2010-03-24 15:20:46 Logged: 69.158.124.85
Martin: @Blancrou;
That is a knows issue with 7.2b. It is fixed in 7.3.